Caveman Optimize
Julius BrusseeReviews Caveman's report-only optimisation findings, then designs an operator-approved change and measures it against a paired baseline.
By agent · Claude Code
Skills in the open SKILL.md format that Claude Code reads. Each one has a plain-language summary and the command to install it.
$ npx skills add <author>/<skill>Replace the placeholder with the author and skill name from the skill's page. Start a new Claude Code session afterwards so the skill is picked up.
Reviews Caveman's report-only optimisation findings, then designs an operator-approved change and measures it against a paired baseline.
Reviews Caveman Cloud evidence to explain LLM spend through costs, traces and verified savings.
Labels LLM call sites by human-named workflow for Caveman Cloud, proposes the mapping for approval, applies minimal changes, and verifies a path.
Inspects Caveman Cloud experiments, evaluates evidence and guardrails, and recommends safe lifecycle actions without executing mutations.
Wires LLM clients through the Caveman Cloud gateway to measure requests and spend without changing model behaviour.
Standardises authentication, flags, request syntax and output handling for the gws CLI, including pagination, uploads and dry-run validation.
Builds GSAP animations with core tweens, easing and responsive reduced-motion handling.
Guides HyperFrames animation with vector-led seams, continuous camera momentum and purposeful in-scene motion instead of disconnected slides.
Keeps Hyperframes captions as a layered overlay, classifying speech into dropped filler, readable rail subtitles and scarce embedded peak words.
Defines velocity-matched motion transitions for GSAP video compositions, including scene cuts, zoom swaps, word cascades and in-scene group slides.
Ensures HyperFrames scene transitions composite correctly by guarding the stage background and coordinating wrapper overlap, tracks and master-timeline timing.
Turns weekly HyperFrames changelog Markdown into a branded square video with animated UI scenes, Annie voiceover and captions.
Guides HyperFrames launch-video scenes with an oversized cursor that enters physically, targets and clicks UI elements, and carries motion between beats.
Builds GSAP ScrollTrigger animations that link motion to scrolling, with pinning, scrubbing and parallax support.
Creates distinctive, responsive web interfaces with Hallmark's rules for avoiding generic AI-generated design, for new pages, audits, redesigns and design studies.
Optimises GSAP animations for smoother rendering by favouring transforms and opacity, batching work, and reducing costly layout and paint updates.
Sequences GSAP animations with timelines, position parameters, labels and nested timelines for coordinated playback and maintainable choreography.
Guides GSAP plugin setup and animation work for scrolling, layout transitions, dragging, text, SVG, physics and custom easing.
Reads values from Google Sheets ranges using the gws command-line tool without modifying the spreadsheet.
Creates high-fidelity HTML prototypes, slide decks, animations and visualisations through three visual directions and an approval-led design workflow.
Appends plain text to the end of a Google Docs document through the Google Workspace CLI.
Shows upcoming events from Google Calendar across all calendars, with filters for dates, calendars and timezones.
Uploads local files to Google Drive with automatic MIME detection, optional parent folders and target filenames.
Creates Google Calendar events with dates, locations, descriptions, attendees and optional Google Meet links using the GWS CLI.
Questions
A folder with a SKILL.md file: instructions, and sometimes scripts and reference files, that Claude Code loads when a task calls for them.
Each skill page has an install command. Run it in a terminal, then start a new Claude Code session so the skill is picked up.
An instructions file is loaded in every session and describes the project. A skill is loaded only when a task calls for it, so it can be long and specific without costing context on every turn.