Cut the Curve skill: what it does and how to install it
Defines velocity-matched motion transitions for GSAP video compositions, including scene cuts, zoom swaps, word cascades and in-scene group slides.
Summary generated from the skill's documentation.
Install
$ npx skills add heygen-com/hyperframes --skill cut-the-curveRun it in a terminal. If your agent is already running, start a new session so it picks the skill up.
About this skill
What it does. Catalogues seven GSAP motion techniques and their timing: zoom-through and inverse zoom, partial-travel scene cuts, word-level waterfall cuts, rack-focus swaps, waterfall arrivals and three-phase group nudges. It specifies axes, mirrored easing, blur, opacity, stagger and scale-sign rules, with anti-patterns and implementation templates.
When to use it. Use before authoring transitions, text handoffs, kinetic text entries or group repositioning in video compositions. It treats cut-the-curve as the default scene boundary and distinguishes seams from in-scene arrivals and slides.
History
Repo stars
55.1kAbout +10.8k since 9 Jul 2026
Before 1 Oct 2026 the curve is estimated from public event data.
Stars are counted for the whole repository, which holds 34 skills.
Show as a table
| Date | Repo stars |
|---|---|
| 1 Oct 2026 | 55,063 |
| 24 Sept 2026 (estimated) | 54,385 |
| 17 Sept 2026 (estimated) | 53,835 |
| 10 Sept 2026 (estimated) | 49,895 |
| 3 Sept 2026 (estimated) | 44,946 |
| 27 Aug 2026 (estimated) | 44,856 |
| 20 Aug 2026 (estimated) | 44,792 |
| 13 Aug 2026 (estimated) | 44,741 |
| 6 Aug 2026 (estimated) | 44,587 |
| 30 Jul 2026 (estimated) | 44,562 |
| 23 Jul 2026 (estimated) | 44,396 |
| 16 Jul 2026 (estimated) | 44,319 |
| 9 Jul 2026 (estimated) | 44,217 |
Installs
61.2k
Tracking since . A chart appears once there are 7 days of data.
Installs via skills.sh
Similar skills
- HyperFrames CoreDefines the HyperFrames HTML contract for renderable video compositions, including timed clips, media, tracks, sub-compositions and validation.
- HyperFrames AnimationGuides HyperFrames animation work with reusable motion rules, scene blueprints and runtime adapters for GSAP, Lottie, Three.js and more.
- FigmaImports Figma assets, brand tokens and components into HyperFrames, then reconstructs motion and storyboard frames as deterministic video compositions.