Godot GDScript Patterns skill: what it does and how to install it
Applies Godot 4 GDScript patterns for game architecture, signals, scene design, state management and performance.
Summary generated from the skill's documentation.
Install
$ npx skills add wshobson/agents --skill godot-gdscript-patternsRun it in a terminal. If your agent is already running, start a new session so it picks the skill up.
About this skill
What it does. Provides production patterns for Godot 4.x game development in GDScript, covering nodes, scenes, resources, signals and groups. Includes examples for typed scripts, exported properties, node references, movement and damage handling, with further pattern documentation available for more detail.
When to use it. When building Godot games, implementing game systems, designing scene architecture, managing state, optimising GDScript or learning Godot practices.
History
Repo stars
41.7k+1.5k since 5 Oct 2026
Stars are counted for the whole repository, which holds 76 skills.
Show as a table
| Date | Repo stars |
|---|---|
| 26 Oct 2026 | 41,741 |
| 25 Oct 2026 | 41,668 |
| 24 Oct 2026 | 41,623 |
| 23 Oct 2026 | 41,590 |
| 22 Oct 2026 | 41,533 |
| 21 Oct 2026 | 41,400 |
| 20 Oct 2026 | 41,212 |
| 19 Oct 2026 | 41,081 |
| 18 Oct 2026 | 40,990 |
| 17 Oct 2026 | 40,943 |
| 16 Oct 2026 | 40,891 |
| 15 Oct 2026 | 40,824 |
| 14 Oct 2026 | 40,663 |
| 13 Oct 2026 | 40,579 |
| 12 Oct 2026 | 40,457 |
| 11 Oct 2026 | 40,368 |
| 10 Oct 2026 | 40,319 |
| 9 Oct 2026 | 40,307 |
| 8 Oct 2026 | 40,296 |
| 7 Oct 2026 | 40,267 |
| 6 Oct 2026 | 40,238 |
| 5 Oct 2026 | 40,212 |
Installs
17.5k+405 since 19 Oct 2026
Installs via skills.sh
Show as a table
| Date | Installs |
|---|---|
| 26 Oct 2026 | 17,515 |
| 25 Oct 2026 | 17,446 |
| 24 Oct 2026 | 17,402 |
| 23 Oct 2026 | 17,354 |
| 22 Oct 2026 | 17,288 |
| 21 Oct 2026 | 17,219 |
| 20 Oct 2026 | 17,153 |
| 19 Oct 2026 | 17,110 |
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- Frontend UI EngineeringBuilds accessible, responsive production UIs: components, layouts, state management and WCAG requirements.