Game Development skill: what it does and how to install it
Routes game projects to suitable platforms, engines, frameworks and specialist practices for 2D, 3D, multiplayer and narrative games.
Summary generated from the skill's documentation.
Install
$ npx skills add sickn33/agentic-awesome-skills --skill game-developmentRun it in a terminal. If your agent is already running, start a new session so it picks the skill up.
About this skill
What it does. Routes game projects by platform, dimension and needs to specialised guidance for web, mobile, PC, VR/AR, engine choice, design, multiplayer, art and audio. It covers game-loop structure, input abstraction, architecture patterns, collision strategies and performance budgeting.
When to use it. For starting or structuring a game project, selecting between tools such as Phaser, Three.js, Godot, Unity, Ink or Twine, or deciding which specialist game-development guidance applies.
History
Repo stars
47.5k+232 since 5 Oct 2026
Stars are counted for the whole repository, which holds 18 skills.
Show as a table
| Date | Repo stars |
|---|---|
| 12 Oct 2026 | 47,495 |
| 11 Oct 2026 | 47,451 |
| 10 Oct 2026 | 47,412 |
| 9 Oct 2026 | 47,383 |
| 8 Oct 2026 | 47,354 |
| 7 Oct 2026 | 47,313 |
| 6 Oct 2026 | 47,292 |
| 5 Oct 2026 | 47,263 |
Installs
3.8k
Tracking since . A chart appears once there are 7 days of data.
Installs via skills.sh
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