Game Developer skill: what it does and how to install it
Builds game systems for Unity and Unreal Engine, covering architecture, physics, networking, shaders, AI and performance profiling.
Summary generated from the skill's documentation.
Warning. A security audit flagged this skill with a critical risk warning. Read its SKILL.md and scripts before you install it.
Install
$ npx skills add Jeffallan/claude-skills --skill game-developerRun it in a terminal. If your agent is already running, start a new session so it picks the skill up.
About this skill
What it does. Guides game feature implementation from requirements and architecture through mechanics, graphics, physics, AI and networking. It applies ECS and state-machine patterns, object pooling, component caching, async loading and profiling, with performance checks targeting 60 FPS and multiplayer stress testing.
When to use it. For Unity or Unreal Engine development, game systems, multiplayer features, optimisation and platform-aware performance work. It also covers physics, shaders and game AI implementation.
History
Repo stars
11.8k+102 since 5 Oct 2026
Stars are counted for the whole repository, which holds 17 skills.
Show as a table
| Date | Repo stars |
|---|---|
| 12 Oct 2026 | 11,838 |
| 11 Oct 2026 | 11,819 |
| 10 Oct 2026 | 11,806 |
| 9 Oct 2026 | 11,791 |
| 8 Oct 2026 | 11,776 |
| 7 Oct 2026 | 11,756 |
| 6 Oct 2026 | 11,746 |
| 5 Oct 2026 | 11,736 |
Installs
6k
Tracking since . A chart appears once there are 7 days of data.
Installs via skills.sh
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